Gakuran Update Log

Version numbering on the board is not sequential — #22 is labelled v2.679 while #21 is v7.500 — so the issue number is the reliable order, and that is how this page is sorted. Dates are not published per patch, only the order.

Update #22 — v2.679

Instruments optimised and visually reworked with a new arrow note shape, 15 new instrument songs (American Idiot, Creep, Inferno, Toxicity, Yoru ni Kakeru and more), Yenapp and Socialink rebuilt from scratch, 8 new faces, 4 new uniforms, a fully reworked emote wheel with sitting animations and a backflip, jumping and falling animations (carrying someone off a big drop now ragdolls you), four more flip phone games including Tetris, Connect Four and Jumper, hair adjustment like accessories, and 196 new hair IDs.

Update #21 — v7.500

48 new accessories across every slot except waist, accessory scaling on top of the AccessoryAdjusts revamp, functional stairs with a speed debuff, a sailor uniform, 10 new faces including two catboy faces, 4 new songs and 4 new emotes, bulk roll purchases for anyone who has bought the 50x bundle more than twice, and custom music IDs in private servers.

Update #20 — v7.465

A completely new school, the chess clubroom with ELO-rated NPC opponents, cat ears, adjustable accessory position, rotation and size, five more phone songs, one more instrument song, the smart theme option for rhythm settings, and a reworked lighting system. A sub-patch fixed the music room and added a secondary one.

Update #19 — v7.400

Map expansion, the Kure fighting style, 8 new instrument songs and 10 new phone songs, the Weather app, reroll gifting through the Stats menu, and camera filters on the phone.

Update #18 — v7.203

Voice chat on phone calls, walk variants in the emote wheel, and reroll-banned players allowed to spend rerolls they already hold. Private servers gained /respawnall plus Fly, WalkSpeed and ESP.

Update #17 — v7.148

Redeemable codes arrived in the game. Reroll rates became visible on hover, bulk rerolls were added to the top of the Stats menu, the infirmary started healing 3x faster, and a second music room opened on the first floor. Slugger was retuned to +25% damage dealt and +25% damage taken.

Update #16 — v7.097

Roleplay servers returned, Capoeira and Slugger were added as fighting styles, a large batch of emotes landed, and a new school map arrived with a temporary town.

Update #15 — v2.939

Roleplay servers with a server list, PvP toggle and vote kick. Basic, Boxing and Hakari animations reworked, a player list added to the menu, and the Dojo clubroom opened on the third floor.

Update #14 — v2.929

Karate and Wrestling added as fighting styles, new evasive dash animations, the Dap Up duo emote, and new private server commands including panel access, invisibility and a freecam distance adjuster. Boxing M2 became a hit counter.

Update #13 — v6.924

Private servers with a management panel, the server list viewer, and YenApp for sending, requesting and tracking Yen. The weather system returned, and eyepatches began blocking vision on the corresponding side.

What this history tells you

Fighting styles arrive a couple at a time and the older ones get retuned — Slugger has already been changed once and Boxing's heavy was reworked into a hit counter. Any tier list, including ours, is a snapshot between patches. The six newest styles are not documented on this board at all yet, which is covered on the fighting styles page.