Gakuran Fighting Style Tier List (August 2026)

Last updated: 2026-08-28

Ranked from the published perk values rather than from feel: heavy damage after multipliers, whether the style can act through being hit, what it does to an opponent's posture and parry, and how often it wins an M1 clash. Two styles (Striker, Kickboxing) and one Legendary (Kyoushin Karate) have no perk table published anywhere yet, so they are placed on their directory description only and marked as such.

S Tier

Name Role Why
Wrestling Legendary 0.20% 15% heavy multiplied to 1.5x by Takedown is the biggest single hit in the game, it carries hyperarmor, and Resilience V wins 55% of M1 clashes.
Hakari Legendary 0.20% Three clean M1s open a 7-second window at 3x heavy damage, and the M2 Flash alone removes 25% of a health bar.
Boxing Epic 5% The only style whose heavy has full invincibility frames, and perfect blocks keep cutting its cooldown — the strongest thing you can realistically roll.

A Tier

Name Role Why
Kure Legendary 0.20% 13% takedown heavy plus a 2-second parry lock, and +15% damage once you drop below 25% health. Loses to Wrestling only on clash rate.
Ali Mythic 0.025% I-frames across the whole shuffle windup and an automatic counter off every successful dodge. Ceiling is enormous, floor depends entirely on your dodge timing.
WingChun Mythic 0.025% 1.5x on the fourth M1, +10% posture resistance and a counter barrage that removes parry for 1.35s. The most forgiving of the Mythics.
Muay Thai Uncommon 7.5% Stun on the heavy, 30% block chip, +15% posture damage and a 55% clash rate — Legendary-grade pressure at a 7.5% roll.

B Tier

Name Role Why
Slugger Uncommon 7.5% +30% damage and max block chip, but Unstable also adds 10% to everything you take — great on tall rolls, punishing on short ones.
Karate Uncommon 7.5% Three separate posture perks make it the best blocker outside the Legendaries; damage output is where it falls behind.
Capoeira Legendary 0.20% 10% heavy and real mobility perks, but no damage multiplier and no crowd control — the weakest Legendary on paper.

C Tier

Name Role Why
Basic Common 59% Balanced and fine to learn on: +15% posture regen, 15% chip, 25% clash. Nothing about it is bad, nothing about it wins trades either.
Kickboxing Uncommon 7.5% Placed on its directory entry alone — fast combo loops and evasion slows. No perk table has been published, so this rank is provisional.
Striker Epic 5% An Epic with an empty wiki page. Feints and accelerating pace sound strong, but nothing is quantified, so we will not rank it above what we can read.

? Tier

Name Role Why
Kyoushin Karate Legendary 0.20% Iron Body absorption and guard piercing are described, no values exist. A Legendary roll rate with an unranked kit — we will place it the moment numbers are published.

Tier list revised:

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